
The Convict grows stronger when she takes damage, and carries a Sawed-Off Shotgun and a bottomless stack of Molotov Cocktails in addition to her sidearm. The Hunter carries a Crossbow in addition to her sidearm and travels with a friendly dog who can dig up extra items. The Pilot gets a discount from merchants and can open chests with a lockpick instead of precious keys.
#Enter the gungeon heroine manual#
The Marine’s training manual gives him increased accuracy and reload speed with all guns, and he begins with an extra hit point of armor. Each has differing default equipment that makes them subtly different from each other. I choose to play as one of four marauding Gungeoneers who hope to conquer the Gungeon and claim The Gun That Can Kill The Past. I choose to play as one of four Gungeoneers with distinct strengths and weaknesses. Growing to human size and sprouting limbs, the Gundead pick up the nearest gun and hunt for other trespassers to add to their numbers.

Those who perish in the Gungeon have their life force channeled into spent bullet casings, becoming the Gundead. Hiding their bodies in cloaks, they learn to fire bullets like magic. Perhaps influenced by some magic or energy left behind by the bullet’s impact, the Gungeon’s cultists are changed into living guns. Worshippers and plunderers are drawn to the Gungeon, filling its halls with weaponry from across the galaxy.

When the fortress was rebuilt, it became a monument to guns: the Gungeon.

Once an ordinary fortress, it was destroyed by a colossal bullet that impacted the planet. Adventurers are drawn from across the galaxy to the riches hidden within the Gungeon.Įnter the Gungeon is set in a magical fortress on a distant world.
